Summary
Overview
Work History
Education
Skills
Software
Certification
Work Availability
Timeline
Nicolás Magno

Nicolás Magno

Unity Developer And Designer
Canning,Buenos Aires, Argentina
Whether you think you can or whether you think you can’t, you’re right!
Henry Ford

Summary

Creative Senior Unity Developer and Designer and outstanding performer in education within video games industry. Proven success in leadership, operational excellence and organizational development with keen understanding of elements of video games business. Experience in design, development and leadership positions.

Overview

14
14
years of professional experience
13
13
years of post-secondary education
2
2
Certifications
3
3
Languages

Work History

Game Designer

Manufactory
, Argentina
02.2022 - Current
  • Designed and prototyped several new multiplayer features.
  • Wrote clean and clear documentation for each new feature designed.
  • Constantly tested and balanced several online systems and mechanics.
  • Designed with developers tools for future agile feature creation and implementation.
  • Designed and created multiplayer levels.
  • Designed and created several weapons, characters, skills and general content for multiplayer games.
  • Technologies: Unity, C#, Google Docs, Google Spreadsheets, Google Slides, Miro.

Lead Unity Developer

ArtPlacer
, Argentina
12.2021 - Current
  • Created several new virtual art galleries in Unity 3D.
  • Rapidly prototyped new features.
  • Strengthened developmental methodologies by introducing SOLID & Clean Code.
  • Estimated work hours and tracked progress using Scrum methodology.
  • Automated several time-consuming tasks for future agile development.
  • Technologies: Unity, C#, AWS, JavaScript, Heroku, Git

Professor Coordinator

Instituto Leonardo Da Vinci
Balvanera, Capital Federal
06.2020 - Current

Professor Coordinator at "Tecnicatura en Videojuegos"

(Videogame Bachellor Degree)

  • Established clear communication of learning objectives to more than 50 professors.
  • Attracted hundreds of potential students to study video games.
  • Solved over 5 student and professor issues per day.
  • Was in charge of 4 Team Leaders.
  • Solved conflicts between different team leaders with mutually beneficial agreements for both parties.
  • Attended more than 10 extracurricular activities.

University Professor

Fundación UADE
Monserrat, Capital Federal
07.2019 - Current

Video Game Development Professor

  • Lead more than 70 students to finish projects in time.
  • Managed over 30 weekly sprints and tests.
  • Solved conflicts between team members with mutually beneficial agreements for both parties.
  • Was in charge of over 80 classes of Game Design and Programming.
  • Acquired deep knowledge of C# and good programming structures (SOLID and Programming Patterns).

Video Game Professor

Instituto Da Vinci
Balvanera, Capital Federal
02.2014 - Current

Video Game Development Professor

  • Lead teams with over 10 members to finish projects in time.
  • Managed over 2500 weekly sprints and testing sessions.
  • Solved conflicts between team members with mutually beneficial agreements for both parties.
  • Was in charge of more than 600 Game Design and Production classes totaling thousands of students.
  • Acquired deep knowledge of most aspects of Unity game engine.
  • Exercised Agile methodology across more than 10 semesters.

Generalist Game Designer

AABB Games
Balvanera, Capital Federal
02.2018 - 07.2018
  • Generated and prototyped 2 games, including card games with potential to be digitalized.
  • Designed open world locations, events and 4 unique personalities that affected gameplay.
  • Designed 4 classes with 4 abilities each and interactions based on 4 personalities, totaling 16 unique characters and 64 abilities and interactions.
  • Pitched and Documented over 3 games.
  • Communicated with art, production and programming teams in over 20 weekly meetings.
  • Managed time effectively to meet deadlines.
  • Designed with technical limitations.

Education

Bachelor of Video Game Development - Game Design

Instituto Da Vinci, Balvanera, Capital Federal, Argentina
02.2010 - 02.2014

Bachelor of Economics - Secondary Education

Colegio Grilli Canning, Canning, Ezeiza, Argentina
01.2000 - 12.2008

Skills

    Creative Problem Solving

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Software

Unity Engine

Google

Autodesk 3D Studio Max

Microsoft Visual Studio

Unreal Engine

Adobe Photoshop

Adobe Illustrator

JetBrains Rider

Certification

International General Certificate of Secondary Education

Work Availability

monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Timeline

Game Designer - Manufactory
02.2022 - Current
Lead Unity Developer - ArtPlacer
12.2021 - Current
Professor Coordinator - Instituto Leonardo Da Vinci
06.2020 - Current
University Professor - Fundación UADE
07.2019 - Current
Generalist Game Designer - AABB Games
02.2018 - 07.2018
Video Game Professor - Instituto Da Vinci
02.2014 - Current
Instituto Da Vinci - Bachelor of Video Game Development, Game Design
02.2010 - 02.2014

International General Certificate of Secondary Education

11-2008

First Certificate in English

12-2007
Colegio Grilli Canning - Bachelor of Economics, Secondary Education
01.2000 - 12.2008
Nicolás MagnoUnity Developer And Designer